|
|
|
Pony, War |
|
Medium Animal |
Hit Dice: |
2d8+4 (13 hp) |
Initiative: |
+1 |
Speed: |
40 ft. (8 squares) |
Armor Class: |
13 (+1 Dex, +2 natural), touch 11, flat-footed 12 |
Base Attack/Grapple: |
+1/+3 |
Attack: |
Hoof +3 melee (1d3+2) |
Full Attack: |
2 hooves +3 melee (1d3+2) |
Space/Reach: |
5 ft./5 ft. |
Special Attacks: |
- |
Special Qualities: |
Low-light vision, scent |
Saves: |
Fort +5, Ref +4, Will +0 |
Abilities: |
Str 15, Dex 13, Con 14, Int 2, Wis 11, Cha 4 |
Skills: |
Listen +5, Spot +5 |
Feats: |
Endurance |
Environment: |
Temperate plains |
Organization: |
Domesticated |
Challenge Rating: |
1/2 |
Advancement: |
- |
Level Adjustment: |
- |
Warponies are bred for strength and aggression, and are similar to light warhorses. A warpony can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check. Carrying Capacity: A light load for a warpony is up to 100 pounds; a medium load, 101-200 pounds; and a heavy load, 201-300 pounds. A warpony can drag 1,500 pounds.
|