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Hawk |
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Tiny Animal |
Hit Dice: |
1d8 (4 hp) |
Initiative: |
+3 |
Speed: |
10 ft. (2 squares), fly 60 ft. (average) |
Armor Class: |
17 (+2 size, +3 Dex, +2 natural), touch 15, flat-footed 14 |
Base Attack/Grapple: |
+0/-10 |
Attack: |
Talons +5 melee (1d4-2) |
Full Attack: |
Talons +5 melee (1d4-2) |
Space/Reach: |
2-1/2 ft./0 ft. |
Special Attacks: |
- |
Special Qualities: |
Low-light vision |
Saves: |
Fort +2, Ref +5, Will +2 |
Abilities: |
Str 6, Dex 17, Con 10, Int 2, Wis 14, Cha 6 |
Skills: |
Listen +2, Spot +14 |
Feats: |
Weapon Finesse |
Environment: |
Temperate forests |
Organization: |
Solitary or pair |
Challenge Rating: |
1/3 |
Advancement: |
- |
Level Adjustment: |
- |
These creatures are similar to eagles but slightly smaller: 1 to 2 feet long, with wingspans of 6 feet or less. Hawks combine both talons into a single attack. Skills: Hawks have a +8 racial bonus on Spot checks.
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